On a Sunday afternoon, fifteen friends, all non musicians but two amateur musicians, joined the machines set in turn, around 8 at a time, to improvise electro or hip-hop rhythmic grooves. Of course there were food and drinks as well.
The goal was to introduce music making in an attractive way: no pressure, no constraint, no [...]
Continue Reading »
Tags: accessibility, drum machine, interactive, midi, Music, musical instrument
Posted in Music • No Comments »
Following my ongoing work on a theory of rhythms and a corresponding physical instrument using lasers, here is a version of the same idea implemented into an Arduino: a generative sequencer. The idea is to generate rhythms, and perhaps melodies, from one rhythm seed, then use mutated copies of it to create something more interesting, [...]
Continue Reading »
Tags: beat, beatmaking, diy, drum machine, electronic, generative, interactive, midi, Music, project, rhythm, sequencer, swing
Posted in Music, Physical Computing • 2 Comments »
Here is an example of how to use the same knobs (e-g. 6 knobs easy to connect to the 6 Arduino analog inputs) several times to adjust several parameters spread over several “pages”.
This enables to “multiplex” the same knobs many times, in a safely fashion thanks to the protection mecanism: after changing the active page, [...]
Continue Reading »
Tags: arduino, electronics, hacking, interface, library, midi, midi controller, sensors
Posted in Physical Computing • 1 Comment »
In this last part, we put ideas into practice to build an instrument dedicated to play solo for electronic music genres. We will use light sensors, buttons and an Arduino board to control MIDI synthesizers in a way that is attractive to both musicians and non musicians.
Continue Reading »
Tags: accessibility, arduino, instrument, interactive, interface, midi, Music
Posted in Music, Physical Computing • 2 Comments »