The Composite pattern is a very powerful design pattern that you use regularly to manipulate a group of things through the very same interface than a single thing. By doing so you don’t have to discriminate between the singular and plural cases, which often simplifies your design.
Yet there are cases where you are tempted to use the Composite pattern but the interface of your objects does not fit quite well. Fear not, some simple refactorings on the methods signatures can make your interfaces Composite-friendly, because it’s worth it.
Always start with examples
Imagine an interface for a financial instrument with a getter on its currency:
public interface Instrument {
Currency getCurrency();
}
This interface is alright for a single instrument, however it does not scale for a group of instruments (Composite pattern), because the corresponding getter in the composite class would look like (notice that return type is now a collection):
public class CompositeInstrument {
// list of instruments...
public Set getCurrencies() {...}
}
We must admit that each instrument in a composite instrument may have a different currency, hence the composite may be multi-currency, hence the collection return type. This breaks the goal of the Composite pattern which is to unify the interfaces for single and multiple elements. If we stop there, we now have to discriminate between a single Instrument and a CompositeInstrument, and we have to discriminate that on every call site. I’m not happy with that.
The composite pattern applied to a lamp: same plug for one or several lamps
The brutal approach
The brutal approach is to generalize the initial interface so that it works for the composite case:
public interface Instrument {
Set getCurrencies() ;
}
This interface now works for both the single case and the composite case, but at the cost of always having to deal with a collection as return value. In fact I’m not that sure that we’ve simplified our design with this approach: if the composite case is not used that often, we even have complicated the design for little benefit, because the returned collection type always goes on our way, requiring a loop every time it is called.
The trick to improve that is just to investigate what our interface is really used for. The getter on the initial interface only reveals that we did not think about the actual use before, in other words it shows a design decision “by default”, or lack of.
Turn it into a boolean method
Very often this kind of getter is mostly used to test whether the instrument (single or composite) has something to do with a given currency, for example to check if an instrument is acceptable for a screen in USD or tradable by a trader who is only granted the right to trade in EUR.
In this case, you can revamp the method into another intention-revealing method that accepts a parameter and returns a boolean:
public interface Instrument {
boolean isInCurrency(Currency currency);
}
This interface remains simple, is closer to our needs, and in addition it now scales for use with a Composite, because the result for a Composite instrument can be derived from each result on each single instrument and the AND operator:
public class CompositeInstrument {
// list of instruments...
public boolean isInCurrency(Currency currency) {
boolean result;
// for each instrument, result &= isInCurrency(currency);
return result;
}
}
Something to do with Fold
As shown above the problem is all about the return value. Generalizing on boolean and their boolean logic from the previous example (‘&=’), the overall trick for a Composite-friendly interface is to define methods that return a type that is easy to fold over successive executions. For example the trick is to merge (“fold”) the boolean result of several calls into one single boolean result. You typically do that with AND or OR on boolean types.
If the return type is a collection, then you could perhaps merge the results using addAll(…) if it makes sense for the operation.
Technically, this is easily done when the return type is closed under an operation (magma), i.e. when the result of some operation is of the same type than the operand, just like ‘boolean1 AND boolean2‘ is also a boolean.
This is obviously the case for boolean and their boolean logic, but also for numbers and their arithmetic, collections and their sets operations, strings and their concatenation, and many other types including your own classes, as Eric Evans suggests you favour “Closure of Operations” in his book Domain-Driven Design.
Fire hydrants: from one pipe to multiple pipes (composite)
Turn it into a void method
Though not possible in our previous example, void methods work very well with the Composite pattern: with nothing to return, there is no need to unify or fold anything:
public class CompositeFunction {
List functions = ...;
public void apply(...) {
// for each function, function.apply(...);
}
}
Continuation-passing style
The last trick to help with the Composite pattern is to adopt the continuation passing style by passing a continuation object as a parameter to the method. The method then sets its result into it instead of using its return value.
As an example, to perform search on every node of a tree, you may use a continuation like this:
public class SearchResults {
public void addResult(Node node){ // append to list of results...}
public List getResults() { // return list of results...}
}
public class Node {
List children = ...;
public void search(SarchResults sr) {
//...
if (found){
sr.addResult(this);
}
// for each child, child.search(sr);
}
}
By passing a continuation as argument to the method, the continuation takes care of the multiplicity, and the method is now well suited for the Composite pattern. You may consider that the continuation indeed encapsulates into one object the process of folding the result of each call, and of course the continuation is mutable.
This style does complicates the interface of the method a little, but also offers the advantage of a single allocation of one instance of the continuation across every call.
That's continuation passing style (CC Some rights reserved by 2011 BUICK REGAL)
One word on exceptions
Methods that can throw exceptions (even unchecked exceptions) can complicate the use in a composite. To deal with exceptions within the loop that calls each child, you can just throw the first exception encountered, at the expense of giving up the loop. An alternative is to collect every caught exception into a Collection, then throw a composite exception around the Collection when you’re done with the loop. On some other cases the composite loop may also be a convenient place to do the actual exception handling, such as full logging, in one central place.
In closing
We’ve seen some tricks to adjust the signature of your methods so that they work well with the Composite pattern, typically by folding the return type in some way. In return, you don’t have to discriminate manually between the single and the multiple, and one single interface can be used much more often; this is with these kinds of details that you can keep your design simple and ready for any new challenge.
In functional programming, Map and Fold are two extremely useful operators, and they belong to every functional language. If the Map and Fold operators are so powerful and essential, how do you explain that we can do our job using Java even though the Java programming language is lacking these two operators? The truth is that you already do Map and Fold when you code in Java, except that you do them by hand each time, using loops.
Disclaimer: I’m not a reference in functional programming and this article is nothing but a gentle introduction; FP aficionados may not appreciate it much.
You’re already familiar with it
Imagine a List<Double> of VAT-excluded amounts. We want to convert this list into another corresponding list of VAT-included amounts. First we define a method to add the VAT to one single amount:
Now let’s apply this method to each amount in the list:
public List<Double> addVAT(List<Double> amounts, double rate){
final List<Double> amountsWithVAT = new ArrayList<Double>();
for(double amount : amounts){
amountsWithVAT.add(addVAT(amount, rate));
}
return amountsWithVAT;
}
Here we create another output list, and for each element of the input list, we apply the method addVAT() to it and then store the result into the output list, which has the exact same size. Congratulations, as we have just done, by hand, a Map on the input list of the method addVAT(). Let’s do it a second time.
Now we want to convert each amount into another currency using the currency rate, so we need a new method for that:
public double convertCurrency(double amount, double currencyRate){return amount / currencyRate;}
Now we can apply this method to each element in the list:
public List<Double> convertCurrency(List<Double> amounts, double currencyRate){
final List<Double> amountsInCurrency = new ArrayList<Double>();
for(double amount : amounts){
amountsInCurrency.add(convertCurrency(amount, currencyRate));
}
return amountsInCurrency;
}
Notice how the two methods that accept a list are similar, except the method being called at step 2:
create an output list,
call the given method for each element from the input list and store the result into the output list
return the output list.
You do that often in Java, and that’s exactly what the Map operator is: apply a given method someMethod(T):T to each element of a list<T>, which gives you another list<T> of the same size.
Functional languages recognize that this particular need (apply a method on each element of a collection) is very common so they encapsulate it directly into the built-in Map operator. This way, given the addVAT(double, double) method, we could directly write something like this using the Map operator:
List amountsWithVAT = map (addVAT, amounts, rate)
Yes the first parameter is a function, as functions are first-class citizens in functional languages so they can be passed as parameter. Using the Map operator is more concise and less error-prone than the for-loop, and the intent is also much more explicit, but we don’t have it in Java…
So the point of these examples is that you are already familiar, without even knowing, with a key concept of functional programming: the Map operator.
And now for the Fold operator
Coming back to the list of amounts, now we need to compute the total amount as the sum of each amount. Super-easy, let’s do that with a loop:
public double totalAmount(List<Double> amounts){
double sum = 0;
for(double amount : amounts){
sum += amount;
}
return sum;
}
Basically we’ve just done a Fold over the list, using the function ‘+=’ to fold each element into one element, here a number, incrementally, one at a time. This is similar to the Map operator, except that the result is not a list but a single element, a scalar.
This is again the kind of code you commonly write in Java, and now you have a name for it in functional languages: “Fold” or “Reduce”. The Fold operator is usually recursive in functional languages, and we won’t describe it here. However we can achieve the same intent in an iterative form, using some mutable state to accumulate the result between iterations. In this approach, the Fold takes a method with internal mutable state that expects one element, e.g. someMethod(T), and applies it repeatedly to each element from the input list<T>, until we end up with one single element T, the result of the fold operation.
Typical functions used with Fold are summation, logical AND and OR, List.add() or List.addAll(), StringBuilder.append(), max or min etc.. The mindset with Fold is similar to aggregate functions in SQL.
Thinking in shapes
Thinking visually (with sloppy pictures), Map takes a list of size n and returns another list of the same size:
On the other hand, Fold takes a list of size n and returns a single element (scalar):
You may remember my previous articles on predicates, which are often used to filter collections into collections with less elements. In fact this filter operator is the third standard operator that complements Map and Fold in most functional languages.
Eclipse template
Since Map and Fold are quite common it makes sense to create Eclipse templates for them, e.g. for Map:
Getting closer to map and fold in Java
Map and Fold are constructs that expect a function as a parameter, and in Java the only way to pass a method is to wrap it into a interface.
In Apache Commons Collections, two interfaces are particularly interesting for our needs: Transformer, with one method transform(T):T, and Closure, with one single method execute(T):void. The class CollectionUtils offers the method collect(Iterator, Transformer) which is basically a poor-man Map operator for Java collections, and the method forAllDo() that can emulate the Fold operator using closures.
A similar transform() method is also available on the classes Lists for Lists and Maps for Maps.
To emulate the Fold operator in Java, you can use a Closure interface, e.g. the Closure interface in Apache Commons Collection, with one single method with only one parameter, so you must keep the current -mutable- state internally, just like ‘+=’ does.
Unfortunately there is no Fold in Guava, though it is regularly asked for, and there even no closure-like function, but it is not hard to create your own, for example, you can implement the grand total above with something like this:
// the closure interface with same input/output type
public interface Closure<T> {
T execute(T value);
}
// an example of a concrete closure
public class SummingClosure implements Closure<Double> {
private double sum = 0;
public Double execute(Double amount) {
sum += amount; // apply '+=' operator
return sum; // return current accumulated value
}
}
// the poor man Fold operator
public final static <T> T foreach(Iterable<T> list, Closure<T> closure) {
T result = null;
for (T t : list) {
result = closure.execute(t);
}
return result;
}
@Test // example of use
public void testFold() throws Exception {
SummingClosure closure = new SummingClosure();
List<Double> exVat = Arrays.asList(new Double[] { 99., 127., 35. });
Double result = foreach(exVat, closure);
System.out.println(result); // print 261.0
}
Not only for collections: Fold over trees and other structures
The power of Map and Fold is not limited to simple collections, but can scale to any navigable structure, in particular trees and graphs.
Imagine a tree using a class Node with its children. It may be a good idea to code once the Depth-First and the Breadth-First searches (DFS & BFS) into two generic methods that accept a Closure as single parameter:
public class Node ...{
...
public void dfs(Closure closure){...}
public void bfs(Closure closure){...}
}
I have regularly used this technique in the past, and I can tell it can cut the size of your classes big time, with only one generic method instead of many similar-looking methods that would each redo their own tree traversal. More importantly, the traversal can be unit-tested on its own using a mock closure. Each closure can also be unit-tested independently, and all that just makes your life so much simpler.
A very similar idea can be realized with the Visitor pattern, and you are probably already familiar with it. I have seen many times in my code and in the code of several other teams that Visitors are well-suited to accumulate state during the traversal of the data structure. In this case the Visitor is just a special case of closure to be passed for use in the folding.
One word on Map-Reduce
You probably heard of the pattern Map-Reduce, and yes the words “Map” and “Reduce” in it refer to the same functional operators Map and Fold (aka Reduce) we’ve just seen. Even though the practical application is more sophisticated, it is easy to notice that Map is embarrassingly parallel, which helps a lot for parallel computations.
In the first part of this article we introduced predicates, which bring some of the benefits of functional programming to object-oriented languages such as Java, through a simple interface with one single method that returns true or false. In this second and last part, we’ll cover some more advanced notions to get the best out of your predicates.
Testing
One obvious case where predicates shine is testing. Whenever you need to test a method that mixes walking a data structure and some conditional logic, by using predicates you can test each half in isolation, walking the data structure first, then the conditional logic.
In a first step, you simply pass either the always-true or always-false predicate to the method to get rid of the conditional logic and to focus just on the correct walking on the data structure:
// check with the always-true predicate
final Iterable<PurchaseOrder> all = orders.selectOrders(Predicates.<PurchaseOrder> alwaysTrue());
assertEquals(2, Iterables.size(all));
// check with the always-false predicate
assertTrue(Iterables.isEmpty(orders.selectOrders(Predicates.<PurchaseOrder> alwaysFalse())));
In a second step, you just test each possible predicate separately.
final CustomerPredicate isForCustomer1 = new CustomerPredicate(CUSTOMER_1);
assertTrue(isForCustomer1.apply(ORDER_1)); // ORDER_1 is for CUSTOMER_1
assertFalse(isForCustomer1.apply(ORDER_2)); // ORDER_2 is for CUSTOMER_2
This example is simple but you get the idea. To test more complex logic, if testing each half of the feature is not enough you may create mock predicates, for example a predicate that returns true once, then always false later on. Forcing the predicate like that may considerably simplify your test set-up, thanks to the strict separation of concerns.
Predicates work so good for testing that if you tend to do some TDD, I mean if the way you can test influences the way you design, then as soon as you know predicates they will surely find their way into your design.
Explaining to the team
In the projects I’ve worked on, the team was not familiar with predicates at first. However this concept is easy and fun enough for everyone to get it quickly. In fact I’ve been surprised by how the idea of predicates spread naturally from the code I had written to the code of my colleagues, without much evangelism from me. I guess that the benefits of predicates speak for themselves. Having mature API’s from big names like Apache or Google also helps convince that it is serious stuff. And now with the functional programming hype, it should be even easier to sell!
Simple optimizations
This engine is so big, no optimization is required (Chicago Auto Show).
The usual optimizations are to make predicates immutable and stateless as much as possible to enable their sharing with no consideration of threading. This enables using one single instance for the whole process (as a singleton, e.g. as static final constants). Most frequently used predicates that cannot be enumerated at compilation time may be cached at runtime if required. As usual, do it only if your profiler report really calls for it.
When possible a predicate object can pre-compute some of the calculations involved in its evaluation in its constructor (naturally thread-safe) or lazily.
A predicate is expected to be side-effect-free, in other words “read-only”: its execution should not cause any observable change to the system state. Some predicates must have some internal state, like a counter-based predicate used for paging, but they still must not change any state in the system they apply on. With internal state, they also cannot be shared, however they may be reused within their thread if they support reset between each successive use.
Fine-grained interfaces: a larger audience for your predicates
In large applications you find yourself writing very similar predicates for types totally different but that share a common property like being related to a Customer. For example in the administration page, you may want to filter logs by customer; in the CRM page you want to filter complaints by customer.
For each such type X you’d need yet another CustomerXPredicate to filter it by customer. But since each X is related to a customer in some way, we can factor that out (Extract Interface in Eclipse) into an interface CustomerSpecific with one method:
public interface CustomerSpecific {
Customer getCustomer();
}
This fine-grained interface reminds me of traits in some languages, except it has no reusable implementation. It could also be seen as a way to introduce a touch of dynamic typing within statically typed languages, as it enables calling indifferently any object with a getCustomer() method. Of course our class PurchaseOrder now implements this interface.
Once we have this interface CustomerSpecific, we can define predicates on it rather than on each particular type as we did before. This helps leverage just a few predicates throughout a large project. In this case, the predicate CustomerPredicate is co-located with the interface CustomerSpecific it operates on, and it has a generic type CustomerSpecific:
public final class CustomerPredicate implements Predicate<CustomerSpecific>, CustomerSpecific {
private final Customer customer;
// valued constructor omitted for clarity
public Customer getCustomer() {
return customer;
}
public boolean apply(CustomerSpecific specific) {
return specific.getCustomer().equals(customer);
}
}
Notice that the predicate can itself implement the interface CustomerSpecific, hence could even evaluate itself!
When using trait-like interfaces like that, you must take care of the generics and change a bit the method that expects a Predicate<PurchaseOrder> in the class PurchaseOrders, so that it also accepts any predicate on a supertype of PurchaseOrder:
public Iterable<PurchaseOrder> selectOrders(Predicate<? super PurchaseOrder> condition) {
return Iterables.filter(orders, condition);
}
Specification in Domain-Driven Design
Eric Evans and Martin Fowler wrote together the pattern Specification, which is clearly a predicate. Actually the word “predicate” is the word used in logic programming, and the pattern Specification was written to explain how we can borrow some of the power of logic programming into our object-oriented languages.
In the book Domain-Driven Design, Eric Evans details this pattern and gives several examples of Specifications which all express parts of the domain. Just like this book describes a Policy pattern that is nothing but the Strategy pattern when applied to the domain, in some sense the Specification pattern may be considered a version of predicate dedicated to the domain aspects, with the additional intent to clearly mark and identify the business rules.
As a remark, the method name suggested in the Specification pattern is: isSatisfiedBy(T): boolean, which emphasises a focus on the domain constraints. As we’ve seen before with predicates, atoms of business logic encapsulated into Specification objects can be recombined using boolean logic (or, and, not, any, all), as in the Interpreter pattern.
The book also describes some more advanced techniques such as optimization when querying a database or a repository, and subsumption.
Optimisations when querying
The following are optimization tricks, and I’m not sure you will ever need them. But this is true that predicates are quite dumb when it comes to filtering datasets: they must be evaluated on just each element in a set, which may cause performance problems for huge sets. If storing elements in a database and given a predicate, retrieving every element just to filter them one after another through the predicate does not sound exactly a right idea for large sets…
When you hit performance issues, you start the profiler and find the bottlenecks. Now if calling a predicate very often to filter elements out of a data structure is a bottleneck, then how do you fix that?
One way is to get rid of the full predicate thing, and to go back to hard-coded, more error-prone, repetitive and less-testable code. I always resist this approach as long as I can find better alternatives to optimize the predicates, and there are many.
First, have a deeper look at how the code is being used. In the spirit of Domain-Driven Design, looking at the domain for insights should be systematic whenever a question occurs.
Very often there are clear patterns of use in a system. Though statistical, they offer great opportunities for optimisation. For example in our PurchaseOrders class, retrieving every PENDING order may be used much more frequently than every other case, because that’s how it makes sense from a business perspective, in our imaginary example.
Friend Complicity
Weird complicity (Maeght foundation)
Based on the usage pattern you may code alternate implementations that are specifically optimised for it. In our example of pending orders being frequently queried, we would code an alternate implementation FastPurchaseOrder, that makes use of some pre-computed data structure to keep the pending orders ready for quick access.
Now, in order to benefit from this alternate implementation, you may be tempted to change its interface to add a dedicated method, e.g. selectPendingOrders(). Remember that before you only had a generic selectOrders(Predicate) method. Adding the extra method may be alright in some cases, but may raise several concerns: you must implement this extra method in every other implementation too, and the extra method may be too specific for a particular use-case hence may not fit well on the interface.
A trick for using the internal optimization through the exact same method that only expects predicates is just to make the implementation recognize the predicate it is related to. I call that “Friend Complicity“, in reference to the friend keyword in C++.
/** Optimization method: pre-computed list of pending orders */
private Iterable<PurchaseOrder> selectPendingOrders() {
// ... optimized stuff...
}
public Iterable<PurchaseOrder> selectOrders(Predicate<? super PurchaseOrder> condition) {
// internal complicity here: recognize friend class to enable optimization
if (condition instanceof PendingOrderPredicate) {
return selectPendingOrders();// faster way
}
// otherwise, back to the usual case
return Iterables.filter(orders, condition);
}
It’s clear that it increases the coupling between two implementation classes that should otherwise ignore each other. Also it only helps with performance if given the “friend” predicate directly, with no decorator or composite around.
What’s really important with Friend Complicity is to make sure that the behaviour of the method is never compromised, the contract of the interface must be met at all times, with or without the optimisation, it’s just that the performance improvement may happen, or not. Also keep in mind that you may want to switch back to the unoptimized implementation one day.
SQL-compromised
If the orders are actually stored in a database, then SQL can be used to query them quickly. By the way, you’ve probably noticed that the very concept of predicate is exactly what you put after the WHERE clause in a SQL query.
Ron Arad designed a chair that encompasses another chair: this is subsumption
A first and simple way to still use predicate yet improve performance is for some predicates to implement an additional interface SqlAware, with a method asSQL(): String that returns the exact SQL query corresponding for the evaluation of the predicate itself. When the predicate is used against a database-backed repository, the repository would call this method instead of the usual evaluate(Predicate) or apply(Predicate) method, and would then query the database with the returned query.
I call that approach SQL-compromised as the predicate is now polluted with database-specific details it should ignore more often than not.
Alternatives to using SQL directly include the use of stored procedures or named queries: the predicate has to provide the name of the query and all its parameters. Double-dispatch between the repository and the predicate passed to it is also an alternative: the repository calls the predicate on its additional method selectElements(this) that itself calls back the right pre-selection method findByState(state): Collection on the repository; the predicate then applies its own filtering on the returned set and returns the final filtered set.
Subsumption
Subsumption is a logic concept to express a relation of one concept that encompasses another, such as “red, green, and yellow are subsumed under the term color” (Merriam-Webster). Subsumption between predicates can be a very powerful concept to implement in your code.
Let’s take the example of an application that broadcasts stock quotes. When registering we must declare which quotes we are interested in observing. We can do that by simply passing a predicate on stocks that only evaluates true for the stocks we’re interested in:
public final class StockPredicate implements Predicate<String> {
private final Set<String> tickers;
// Constructors omitted for clarity
public boolean apply(String ticker) {
return tickers.contains(ticker);
}
}
Now we assume that the application already broadcasts standard sets of popular tickers on messaging topics, and each topic has its own predicates; if it could detect that the predicate we want to use is “included”, or subsumed in one of the standard predicates, we could just subscribe to it and save computation. In our case this subsumption is rather easy, by just adding an additional method on our predicates:
public boolean encompasses(StockPredicate predicate) {
return tickers.containsAll(predicate.tickers);
}Subsumption is all about evaluating another predicate for "containment". This is easy when your predicates are based on sets, as in the example, or when they are based on intervals of numbers or dates. Otherwise You may have to resort to tricks similar to Friend Complicity, i.e. recognizing the other predicate to decide if it is subsumed or not, in a case-by-case fashion.
Overall, remember that subsumption is hard to implement in the general case, but even partial subsumption can be very valuable, so it is an important tool in your toolbox.
Conclusion
Predicates are fun, and can enhance both your code and the way you think about it!
You keep hearing about functional programming that is going to take over the world, and you are still stuck to plain Java? Fear not, since you can already add a touch of functional style into your daily Java. In addition, it’s fun, saves you many lines of code and leads to fewer bugs.
What is a predicate?
I actually fell in love with predicates when I first discovered Apache Commons Collections, long ago when I was coding in Java 1.4. A predicate in this API is nothing but a Java interface with only one method:
evaluate(Object object): boolean
That’s it, it just takes some object and returns true or false. A more recent equivalent of Apache Commons Collections is Google Guava, with an Apache License 2.0. It defines a Predicate interface with one single method using a generic parameter:
apply(T input): boolean
It is that simple. To use predicates in your application you just have to implement this interface with your own logic in its single method apply(something).
A simple example
As an early example, imagine you have a list orders of PurchaseOrder objects, each with a date, a Customer and a state. The various use-cases will probably require that you find out every order for this customer, or every pending, shipped or delivered order, or every order done since last hour. Of course you can do that with foreach loops and a if inside, in that fashion:
//List<PurchaseOrder> orders...
public List<PurchaseOrder> listOrdersByCustomer(Customer customer) {
final List<PurchaseOrder> selection = new ArrayList<PurchaseOrder>();
for (PurchaseOrder order : orders) {
if (order.getCustomer().equals(customer)) {
selection.add(order);
}
}
return selection;
}
And again for each case:
public List<PurchaseOrder> listRecentOrders(Date fromDate) {
final List<PurchaseOrder> selection = new ArrayList<PurchaseOrder>();
for (PurchaseOrder order : orders) {
if (order.getDate().after(fromDate)) {
selection.add(order);
}
}
return selection;
}
The repetition is quite obvious: each method is the same except for the condition inside the if clause, emphasized in bold here. The idea of using predicates is simply to replace the hard-coded condition inside the if clause by a call to a predicate, which then becomes a parameter. This means you can write only one method, taking a predicate as a parameter, and you can still cover all your use-cases, and even already support use-cases you do not know yet:
public List<PurchaseOrder> listOrders(Predicate<PurchaseOrder> condition) {
final List<PurchaseOrder> selection = new ArrayList<PurchaseOrder>();
for (PurchaseOrder order : orders) {
if (condition.apply(order)) {
selection.add(order);
}
}
return selection;
}
Each particular predicate can be defined as a standalone class, if used at several places, or as an anonymous class:
final Customer customer = new Customer("BruceWaineCorp");
final Predicate<PurchaseOrder> condition = new Predicate<PurchaseOrder>() {
public boolean apply(PurchaseOrder order) {
return order.getCustomer().equals(customer);
}
};
Your friends that use real functional programming languages (Scala, Clojure, Haskell etc.) will comment that the code above is awfully verbose to do something very common, and I have to agree. However we are used to that verbosity in the Java syntax and we have powerful tools (auto-completion, refactoring) to accommodate it. And our projects probably cannot switch to another syntax overnight anyway.
Predicates are collections best friends
Didn't find any related picture, so here's an unrelated picture from my library
Coming back to our example, we wrote a foreach loop only once to cover every use-case, and we were happy with that factoring out. However your friends doing functional programming “for real” can still laugh at this loop you had to write yourself. Luckily, both API from Apache or Google also provide all the goodies you may expect, in particular a class similar to java.util.Collections, hence named Collections2 (not a very original name).
This class provides a method filter() that does something similar to what we had written before, so we can now rewrite our method with no loop at all:
public Collection<PurchaseOrder> selectOrders(Predicate<PurchaseOrder> condition) {
return Collections2.filter(orders, condition);
}
In fact, this method returns a filtered view:
The returned collection is a live view of unfiltered (the input collection); changes to one affect the other.
This also means that less memory is used, since there is no actual copy from the initial collection unfiltered to the actual returned collection filtered.
On a similar approach, given an iterator, you could ask for a filtered iterator on top of it (Decorator pattern) that only gives you the elements selected by your predicate:
Since Java 5 the Iterable interface comes very handy for use with the foreach loop, so we’d prefer indeed use the following expression:
public Iterable<PurchaseOrder> selectOrders(Predicate<PurchaseOrder> condition) {
return Iterables.filter(orders, condition);
}
// you can directly use it in a foreach loop, and it reads well:
for (PurchaseOrder order : orders.selectOrders(condition)) {
//...
}
Ready-made predicates
To use predicates, you could simply define your own interface Predicate, or one for each type parameter you need in your application. This is possible, however the good thing in using a standard Predicate interface from an API such as Guava or Commons Collections is that the API brings plenty of excellent building blocks to combine with your own predicate implementations.
First you may not even have to implement your own predicate at all. If all you need is a condition on whether an object is equal to another, or is not-null, then you can simply ask for the predicate:
// gives you a predicate that checks if an integer is zero
Predicate<Integer> isZero = Predicates.equalTo(0);
// gives a predicate that checks for non null objects
Predicate<String> isNotNull = Predicates.notNull();
// gives a predicate that checks for objects that are instanceof the given Class
Predicate<Object> isString = Predicates.instanceOf(String.class);
Given a predicate, you can inverse it (true becomes false and the other way round):
Predicates.not(predicate);
Combine several predicates using boolean operators AND, OR:
Predicates.and(predicate1, predicate2);
Predicates.or(predicate1, predicate2);
// gives you a predicate that checks for either zero or null
Predicate<Integer> isNullOrZero = Predicates.or(isZero, Predicates.isNull());
Of course you also have the special predicates that always return true or false, which are really, really useful, as we’ll see later for testing:
I often used to make anonymous predicates at first, however they always ended up being used more often so were often promoted to actual classes, nested or not.
Because predicates manipulates objects of a certain type, I like to co-locate them close to the type they take as parameter. For example, the classes CustomerOrderPredicate, PendingOrderPredicate and RecentOrderPredicate should reside in the same package than the class PurchaseOrder that they evaluate, or in a sub-package if you have a lot of them. Another option would be to define them nested within the type itself. Obviously, the predicates are quite coupled to the objects they operate on.
In the next part, we’ll have a look at how predicates simplify testing, how they relate to Specifications in Domain-Driven Design, and some additional stuff to get the best out of your predicates.
Now that enterprises have chosen stable platforms (JVM and .Net), on top of which we can choose a syntax out of many available, which language will you pick up as your next favourite?
New languages to have a look at (my own selection)
Based on what I read everyday in various blogs, I arbitrarily reduced the list of candidates to just a few language that I believe are rising and promising:
Scala
F#
Clojure
Ruby
Groovy
Of course each language has its own advantages, and we should definitely take a look at several of them, not just one. But the popularity of the languages is also important to have a chance of using them in your day work.
Growth rates stats
In order to get some facts about the trends of these new programming languages in the real world, Google trends is your friend. Here is the graph of rate of growth (NOT absolute numbers), worldwide:
I’m impressed at how Clojure is taking off so brutally… In absolute terms, Ruby comes first, Groovy second.
So that was for the search queries on Google. What about the job posts? Again these are growth rates, not absolute numbers, and with a focus on the US.
Again, the growth of Clojure is impressive, even though it remains very small in absolute terms, where Ruby comes first, followed by Groovy.
Popularity index
So far the charts only showed how new languages are progressing compared to each other.
To get an indication of the actual present popularity of each language, the usual place to go is at the TIOBE indices (last published June 2010):
The TIOBE Programming Community index gives an indication of the popularity of programming languages. The index is updated once a month. The ratings are based on the number of skilled engineers world-wide, courses and third party vendors. The popular search engines Google, MSN, Yahoo!, Wikipedia and YouTube are used to calculate the ratings.
In short:
Ruby is ranked 12th; Ruby is kinda mainstream already
LISP/Scheme/Clojure are ranked together 16th, almost the same rank than in 2005 when Clojure did not exist yet.
Scala, Groovy, F#/Caml are ranked 43, 44 and 45th respectively
Conclusion
Except Ruby, the new languages Scala, Groovy, F# and Clojure are not yet well established, but they do progress quickly, especially Clojure then Scala.
In absolute terms, and within my selection of languages, Groovy is the more popular after Ruby, followed by Scala. Clojure and F# are still far behind.
I have a strong feeling that the time has come for developers to mix alternate syntax in addition to their legacy language (Java or C#), still on top of the same platform, something also called polyglot programming. It’s also time for the ideas of functional programming to become more popular.
In practice, these new languages are more likely to be introduced initially for automated testing and build systems, before being used for production code, especially with high productivity web frameworks that leverage their distinct strengths.
So which one to choose? If you’re already on the JVM, why not choose Groovy or Scala first, then Clojure to get a grasp on something different. If you’re on .Net, why not choose Scala and then F#. Ad if you were to choose Ruby, I guess you would have done it already.